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Happy New Years Eve to Stephen!

PS: I'm quite sure you noticed that I moved over the blogs to their own pages. That's mostly because I doubt anybody will try to read through each one chronologically. There's also a lack of styling now because I have a lot less energy for dealing with CSS. I am an efficiency-oriented person in some respects and styling for pages like this is not very efficient for doing anything really. The only styling here is me applying dark mode to what is essentially just a text page with markup. After that is quite useless. Anyways, enjoy the blog!
31/12/24

So I guess it's finally New Years Eve! After all these 12 months, I think (for the first time ever in my life) that I spent this year well! I don't have as many regrets as I do with previous years, and I'm quite sure I achieved most of my many resolutions well enough. There's not exactly much to say when you've done well, but I guess I can spend this blog talking about what I did over the year, sort of as a recap for everything, and also for other extra stuff.

Firstly, what even were my new years resolutions? Well at the beginning of the year I aimed to learn as much and create as much as I could possibly. I wanted to improve as an artist, a programmer, and a writer. How did I achieve with those goals?

Well clearing out of the way, I am at least a decent programmer. I'm also a decent artist, and a decent writer. And I think coming from the guy who developed Delegated: The Cave Adventurer the year before, that I did well enough to call this year a branded Stephen Success!

I did so well in fact, that you could consider my new resolutions for 2025 just a simple continuation of the last year's resolutions. So whilst everybody jokes amongst themselves about how their resolutions failed, I at least feel successful. Even though I forgot about my resolutions in the first month, it was the environment I cultivated for myself that allowed me to follow my goals irrespective of my resolutions, which consequentially expressed the goals I already had in mind.

Without further ado, let's see a list of the things I did over the year and also some things from the previous year.

2023: At the end of the dark age

I'm being really overdramatic here, but in 2023 and earlier I was a child. I didn't make anything really good, because I was just getting introduced to programming and other things like that. I was just sillying around, you know.

But even though all my projects from before 2024 were very bad, I have a soft spot in my heart for them, in all their unfinished-ness, roughness, and just-genuinely-bad-ness. Cringe as they are, they at least allowed me to learn a few things about my favourite hobbies and help me progress onto making something decent for once.

I also archive them here in words because I can't really access them now that I'm on linux. I can't get Delegated's source code, so I can't exactly rework it, and "Crow Kid" I shall never lay an eye on in my LIFE.

I like Delegated a lot more than I do crow kid because at least with delegated the game experience itself doesn't have to be taken as seriously. Crow Kid on the other hand I can barely muster to hear a word of it because its a "book." It demands attention and demands to be considered seriously, as most books do - if you could even call a 26 page rant with no grasp on reality a 'book.'

Despite me hating these projects for being so bad, and feeling as if they taint my list of works, I recognise that at least that these projects allowed me to learn and develop my skills into something better. I urge anybody reading to keep their early and bad projects with them at least to see how much they progressed.

Other projects from later on in the year include:

2024 Projects


  1. I took a hiatus to write the 40k mess that is the Silly Cats Book
  2. I returned to the Silly Cats Wiki and started the project of the daughter wiki, the Silly Cats Book Wiki
  3. WawaCraft Classic was developed
  4. WawaCraft:Evolved began development

Through all of this, I picked up music composition, improved my skills in digital art, and greatly improved my programming skills.

Most importantly of all of these, I gained significant skill in planning and designing large programming systems, working with the OpenGL API, and also with SFML. I am at least good at C++, but learning ALL of C++ is an impossible task, so I am satisfied with what I learn now. I know how to handle polymorphism, pointers, and class inheritance which are all I think complex topics in C++.

Other Things


Other things include me finally getting back into writing in my journal. It's been with me since the 16th of January. Now I write in its final page at December 31st. I suppose the next year I won't really have much trouble holding a new journal. Maybe I will have trouble with daily writing, but considering that I allow myself to write shorter entries, and also use my journal for other things (peoples names, ideas, small sketches for when I don't have my sketchbook), that will be a non-issue.

I also did try writing a C++ library for adventure games in SFML, but I long lost the source code. Perhaps I will write a good engine off of the code used to power Wawacraft:Evolved.

And the most pretentious/geeky thing of all, I switched to Linux. I use a Gentoo Linux system that has been with me since September of this year, and I have been using Linux since late July. That's good!

Resolutions

Now for the interesting part: My New Years resolutions. Copied off my journal, here they are:

Misc.


Well, this is just for some sections I don't think fit anywhere else. Most of my presence online is thanks to Wawacraft:Evolved so even reading this you might be thinking: Where's the Wawa? Don't worry, I've been working really hard on Wawacraft:Evolved, and making a rewrite. Exam season came in the way, but I think before Jan 19th I will at least have the same 3d environment demo that I did before I started the rewrite. This blog is more general and expansive than Wawacraft, which is why I kept it here instead of on the Wawacraft blog.

But even though New Years doesn't mean much for Wawacraft, I decided to at least upload some of the archives of Wawacraft:Evolved development to my half-dead youtube channel. 2 Speedpaints, and a few archives. Beware though, I dont exactly think they're presentable, as they are pretty old and not structured. In fact, my whole youtube channel is cringey, but I post there so that's about all I care for.

https://www.youtube.com/@steffy1727

I've also made some art for Wawacraft:Evolved. If I don't upload the videos, at least take this as a gift.

How will I celebrate the new year? Well, that's mostly: none of your business. But if my hunch is correct, I'll just be playing Wawacraft Classic and developing Wawacraft:Evolved. Maybe when I am done with the world, I'll upload the .WAC here for people to play.

HAPPY NEW YEARS 2025!

WAWACRAFT:EVOLVED FOREVER!!!!

Much love, S.P. Hurlsmith.